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Vuelto 1.1 released! Here's what's new

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Hi there! Happy new year to everyone. Weโ€™re a bit late, but still hyped to give you everyone this yearโ€™s gift: Vuelto 1.1! While itโ€™s a minor update from a user perspective, itโ€™s a whole revamp of Vueltoโ€™s internals, bringing - among other things - support for making web-based games from the same codebase! We also improved performance, made the groundwork for the now available events system, and even more. So let's dive into it!

Weโ€™re one year old! V1.1 is coming, and itโ€™s looking good

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Hi there! Iโ€™m Zaka, and Iโ€™m a new addition to the Vuelto Team, though Iโ€™ve known this engine for a while. Feels like itโ€™s already been a year since I got to know this engine - and indeed, it has been a year since it was made! Today, one year ago, Vuelto was created as an alternative to Fusion Engine, another engine made by the same creator.

We at Vuelto have been cooking a new release for a while now, and while itโ€™s not ready for today as we still work on it, itโ€™s coming soon (in fact, thereโ€™s already a PR draft), and itโ€™s looking pretty neat.